Call for Book Chapters: Handbook on 3D3C Virtual Worlds

Journal of Virtual Worlds Research
Call for Book Chapters: Handbook on 3D3C Virtual Worlds
Applications, Technologies and Policies for Three Dimensional Systems for Community, Creation and Commerce

Editor: Prof. Yesha Sivan, JVWR Managing editor; Metaverse Labs Ltd.
Publisher: Springer-Verlag, Germany

The field of virtual worlds / Augmented Reality / 3D / etc. is vast, interconnected and expanding. In that respect, “3D3C Worlds” is defined as a combination of four factors:

  • 3D stands for the three dimensional representation of worlds as seen in Google Earth, Augmented Reality, 3D printing and the like;
  • Community as in a collection of people work, play and act together. Consider Facebook and Twitter as one example, and enhance it by the dynamics of World of Warcraft guilds;
  • Creation is the ability to create new artifacts, as seen for example in Second Life or in Open Source movement;
  • Commerce is the ability to harness these previous factors to gain monetary real value (consider Bitcoin, exchanges, etc.)

Objective of the Book:

  • Become the official “handbook” on 3D3C Virtual Worlds
  • Highlight and enhance some earlier work conducted for the Journal
  • Further advance and augment the field with “topical reviews”

A “topical review” means a review of a corpus of knowledge of one aspect of the field. It can be a classic literature review, a more formal statistical meta-analysis or other forms suggested by authors.

Topics we already have chapters on:

  • Collaboration >> Virtual Worlds as Innovative Collaboration Media for Distributed Work
  • Taxation >> Taxation of Virtual World Economies: An Empirical Review
  • Medical >> Overview: Virtual Reality in Medicine
  • Education >> An Exploratory Research Agenda for 3-D Virtual Worlds as Collaborative Learning Ecosystems: Extracting Evidences from Literature
  • Art >> 1993-2013: A Survey of Two Decades of Artistic Works using Computational Ecosystems
  • Geography >> An Aspatial Economics? The Economic Geography of Virtual Worlds
  • Creativity >> Fostering Team Creativity in Virtual Worlds
  • Money >> Virtual Currencies, Micropayments and Fiat Money: Where Are We Coming From and Where Does the Industry Stand?
  • Legal >> Privacy, Law, and Virtual Worlds
  • Multilinguality >> Multilingual issues in virtual worlds: a general review
  • Money >> Blazing Trails: A New Way Forward for Virtual Currencies and Money Laundering
  • Collaboration >> Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration

Topics of interest that we are looking for include, but are not limited to:

  • Case studies
  • Augmented Reality
  • 3D Printing
  • Commerce / business
  • History
  • Security
  • Design
  • Military
  • Users
  • Standards
  • Social behaviours
  • Gender
  • Cases of projects, constellations, and “islands” — Could be visual depiction (as the book will be in color)
  • Cases of firms, and business endeavours
  • Impact on special audiences for virtual worlds
  • Technical review of research trends in the field (metrics)
  • Measurements and evolution of usage in virtual worlds.
  • Defence Related Virtual worlds
  • Devices for virtual life
  • Mobility

How to submit:
The final chapter length should be 15-25 pages in the Springer format. Initially please email your 2-3 page chapter proposals including:

  • Chapter title
  • Author names, current affiliation, and email addresses
  • Short author/s bio
  • Chapter intent / purpose / abstract
  • Chapter structure outline
  • List some key publication(s) on which your chapter will be based

Editorial Process: All accepted chapters will undergo a rigorous peer-review process.
Email submissions to

Authors are encouraged to send proposals as early as possible to get a quick response.
March 28, 2014: Book chapter proposal submission deadline.
April 30, 2014: Notification of chapter proposal acceptance.
July 30, 2014: Full chapter submission.
September 15, 2014: Peer-review results returned.
October 15, 2014: Camera-ready chapter submission.
December 15, 2014: Planned publication.

Looking forward to hearing from you,


Prof. Yesha Y. Sivan
JVWR Managing Editor
Metaverse-Labs Ltd.

TheJVWR – The Journal of Virtual Worlds Research

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© 2014 Journal of Virtual Worlds Research All rights reserved.

Sunday 2-Feb-2014: Prof. Sivan will lecture in London at Tel Aviv University Trust event

“University for A Day” – is the second in Tel Aviv University’s annual series of informative workshops that provide a glimpse of some of the most exciting research being conducted on our campus today.

Reserve your place today for a day of study with Tel Aviv University professors – a unique forum with some of TAU’s leading academics, speaking on a wide range of fascinating topics:

Purity, Authenticity and Other Myths about Religion – with Menachem Fisch, Director of the Centre for Religious and Interreligious Studies, Entin Faculty of Humanities, with Prof. Simon Goldhill, University of Cambridge

Nanoscience in Israel: The Closest Thing to Magic – with Prof. Yael Hanein, Director of the TAU Centre for Nanoscience and Nanotechnology

Israel in a Rapidly Changing Middle East – with Prof. Asher Susser, Director for External Affairs, Moshe Dayan Centre for Middle Eastern and African Studies, Entin Faculty of Humanities, in conversation with Prof. Alan Johnson, BICOM

Decoding the Secrets of Cancer: A Scientific Journey – with Dr. Carmit Levy, Department of Human Molecular Genetics and Biochemistry, Sackler Faculty of Medicine

Creating New Businesses in the Age of Hyper Competition – with Prof. Yesha Sivan, Executive Director of the Coller Institute of Venture, Faculty of Management

Located at the heart of Israel’s high-tech and cultural centre, Tel Aviv University (TAU) represents Israel at its best – dynamic, innovative and forward-looking.
TAU ranks number one in Israel in the number and impact of research publications, and among the top 100 universities in the world. It is consistently selected the first choice of students from amongst Israel’s 69 colleges and universities.
With over 30,000 students, TAU offers 125 schools and departments across the
spectrum of sciences, humanities and arts together with Israel’s largest medical
teaching and research complex.
At TAU, “interdisciplinary” is a core value of the academic culture. The breadth
of expertise – combined with the university’s location in Tel Aviv, nerve centre of Israeli industry, business and the arts – creates ideal conditions for crossdisciplinary research programmes.