CUTTER: Finding the Real-World Value in Virtual Worlds: Issues and Challenges

Cutter Journal (September, 2008 issue) has just published a 35-page report aimed directly at traditional IT managers -- exploring the meaning, value, and actions needed for virtual worlds.And since I wrote a paper there, and you are my reader.. you get the entire issue in PDF free 🙂 see here.In Cutter's tradition of debate they … Continue reading CUTTER: Finding the Real-World Value in Virtual Worlds: Issues and Challenges

JVWR: Real Virtual Worlds Defined: The Journal of Virtual Worlds

I am happy to announce the publication my latest work re virtual worlds:3D3C Real Virtual Worlds Defined:The Immense Potential of Merging 3D, Community, Creation, and CommerceSee the paper on main Journal web site or a backup copy).Image taken from the conclusion section.This is my most updated version to the 3D3C definition for virtual worlds that … Continue reading JVWR: Real Virtual Worlds Defined: The Journal of Virtual Worlds

Paper That Defines Real Virtual Worlds: 3D3C

This is a PDF version of a paper that was published as part the book "New Media and Innovative Technologies" from the The Hubert Burda Center for Innovative Communications at Ben Gurion University of the Negev. This paper is the first official version of the 3D3C definition for Real Virtual Worlds. Here is the abstract: … Continue reading Paper That Defines Real Virtual Worlds: 3D3C